Hello,
I have a problem with the Intel Debugger : when developping a plugin for Maya, the Intel Debugger doesn't lauch. The VS project has specific line for the debugger in Project->Properties->Debugger->Command->"$(MAYA_64_DIR)\bin\maya.exe", and therefore, I suppose that the specifi configuration of the project doesn't launch the Intel Debugger.
To test the problem, I have used the ToneMapping example, wich can be debugged on a stand alone version, but not when debugged from Maya.
Do you know what I should do to lauch the Intel Debugger in such a configuration ?