Is a new SDK on the way for these?
Will you support GPU double precision in the SPIR-V OpenCL C extended instructions?
I assume you will be supporting it under the GLSL 4.5 extended instructions
Well I'm an optimist :)
Is a new SDK on the way for these?
Will you support GPU double precision in the SPIR-V OpenCL C extended instructions?
I assume you will be supporting it under the GLSL 4.5 extended instructions
Well I'm an optimist :)